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- > Other changes include:
- > Falcon sound calls moved to 'play sample' to improve ST compat.
- > 'Checking Data' dialogue, instead of writing to screen.
- > Statistics displayed in FLD (how did I miss it before?)
- > ST-Guide hypertext docs (not yet intergrated into prog.)
-
- Have you changed the sprite routs to be Fast-Ram friendly and looked
- at MagiC compatibility?
-
- Well, I will try to mail you a version of the scrolling list tomorrow,
- but I'm not sure I will get the time.... I would also like to do some
- more on the wad browser (I have just got some text into the window).
- I was ripping my hair for several hours when I tried to print out the
- text to the screen... it just crashed. Then I noticed that I had used
- the wrong pointer! I tried to print the Wall texture names insteed of
- the Floor texturenames! Arrghh.... a f**king W insteed of a F in the
- pointer name. :-\
-
- :-)
-
- //Magnus Kollberg
-
-